shaderを学ぶ
GitHub - lettier/3d-game-shaders-for-beginners: 🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
I've chosen the fabulous
Panda3D
game engine and the OpenGL Shading Language (GLSL). So if that is your stack, then you'll also get the benefit of learning how to use these shading techniques with Panda3D and OpenGL specifically.
https://twitter.com/stakemura/status/1127792423520784384?s=21
OpenGL
GLFLによるOpenGL入門
独学で 1 ヶ月間 OpenGL を学んで得た基礎知識のまとめ ~ 2D 編 ~ · けんごのお屋敷
シェーダーアドベントカレンダー Advent Calendar 2019 - Qiita
Unityのシェーダー
#shader
#3DCG