gather.town
I have used gather.town as a guest, and my impression was that it depends on the facilitator of the event to determine whether it will be lively or not.
The event was divided into two parts: a virtual counter (where everyone can hear you when you walk in) and virtual tables (where you can talk with other people when you sit at a table). I liked the fact that the timetable for the day was somewhat fixed, with a time for status updates and a time for chatting among the participants. It might be the same as in real life.
I think the excitement of the event depends on the facilitator. I think so. The majority of people are just kind of following along.
What is the functionality that this facilitator provides, and can it be provided in software?
This is the first time I have used gather.town, and I have discovered that the problem of "the lack of space in the remote get-together tool," which I have been saying for some time, is mitigated to some extent by the presence of space (and the ability to move up, down, left, right), even if only two-dimensionally. I am very happy to see that the "remote get-together tool has no space.
I used to think that it would be impossible without reproducing a three-dimensional space such as VR, but I realized that just creating a two-dimensional space would be much better (with remo, you can only perform limited operations such as "moving your seat," but with weather.town, "an RPG-like two-dimensional space" is exactly as it is. town is a good reproduction of "RPG-like two-dimensional space"). ---
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