駭客與畫家
Hackers & Painters
2004
Paul Graham
Table of Contents
1.為什麼書呆子不受歡迎
Why Nerds are Unpopular
I think the important thing about the real world is not that it's populated by adults, but that it's very large, and the things you do have real effects. That's what school, prison, and ladies-who-lunch all lack. The inhabitants of all those worlds are trapped in little bubbles where nothing they do can have more than a local effect. Naturally these societies degenerate into savagery. They have no function for their form to follow.
Bullying was only part of the problem. Another problem, and possibly an even worse one, was that we never had anything real to work on. Humans like to work; in most of the world, your work is your identity. And all the work we did was pointless, or seemed so at the time.
And there was no way to opt out. The adults had agreed among themselves that this was to be the route to college. The only way to escape this empty life was to submit to it.
If life seems awful to kids, it's neither because hormones are turning you all into monsters (as your parents believe), nor because life actually is awful (as you believe). It's because the adults, who no longer have any economic use for you, have abandoned you to spend years cooped up together with nothing real to do. Any society of that type is awful to live in. You don't have to look any further to explain why teenage kids are unhappy.
kujakujira.icon當你無事可作時,未來就會顯得殘酷嚴峻
2.駭客與畫家
Hackers and Painters
Hackers and Painters
So why do universities and research labs continue to judge hackers by publications? For the same reason that "scholastic aptitude" gets measured by simple-minded standardized tests, or the productivity of programmers gets measured in lines of code. These tests are easy to apply, and there is nothing so tempting as an easy test that kind of works.
The only external test is time. Over time, beautiful things tend to thrive, and ugly things tend to get discarded. Unfortunately, the amounts of time involved can be longer than human lifetimes. Samuel Johnson said it took a hundred years for a writer's reputation to converge. You have to wait for the writer's influential friends to die, and then for all their followers to die.
過早最佳化
過早設計
3.不能說的話
What You Can't Say
What You Can't Say
4.良好的壞習慣
5.另一條路
The Other Road Ahead
The Other Road Ahead
6.如何創造財富
How to Make Wealth
7.關注貧富分化
Mind the Gap
8.防止垃圾郵件的一種方法
A Plan for Spam
A Plan for Spam
9.設計者的品味
Taste for Makers
Taste for Makers
10.程式語言解析
11.一百年後的程式語言
The Hundred-Year Language
The Hundred-Year Language
12.拒絕平庸
Beating the Averages
Beating the Averages
13.書呆子的復仇
Revenge of the Nerds
Revenge of the Nerds
14.夢寐以求的程式語言
15.設計與研究
2004-07-19 Hackers and Painters: How to Think Like a Computer Millionaire (Aaron Swartz: The Weblog)
2006-05-28 駭客與畫家 | vgod's blog
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