Unity向けのgitignore
参考:
留意点
Riderを使うと出てくる .idea/は、個人設定である workspace.xml tasks.xml以外はすべてリポジトリに含めるべき、らしい
留意点踏まえて追記したやつ
code:.gitignore
# This .gitignore file should be placed at the root of your Unity project directory
#
#
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
# Recordings can get excessive in size
# Uncomment this line if you wish to ignore the asset store tools plugin
# /Aassets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin
/Aassets/Plugins/Editor/JetBrains* .idea/**/workspace.xml
.idea/**/tasks.xml
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/Aassets/AaddressableAassetsDdata/*/*.bin* # Temporary auto-generated Android Assets
/Aassets/SstreamingAssets/aa.meta /Aassets/SstreamingAssets/aa/*