Substance Painter
Making an Indiana Jones' Classroom in Unity
Material
Wood:
Igor Kulko
Mario Dalla Bona
Cardboard:
Luc_chamerlat
Rusty Paint:
Rock
金属につける傷50枚
Substance Painter 面取り・ベベル フィルター
public domain PBR textures
すこし歪ませる
傷をつける
汚れ
https://gyazo.com/e340e1116d821cb107e63a20a4cb8ae8
Without specular map:
https://gyazo.com/7bc66467efa285c139a9b0e841571445
With specular map:
https://gyazo.com/e53c6758c149f7d3ca905d748bb4e4ae
指紋のSpecular map
https://gyazo.com/00c21ec8723ef19d9b32220952c0dd04
https://gyazo.com/3145ac552606358c43a28fedf208eb60
https://gyazo.com/f27a47dcb594b7535e3e8a42bf441fb5
In the GIFs below I’m using Substance Painter’s stock noises because they work really nice for what I need. I start with a Dirt1, then add in Grunge Leak Small and then subtract Grunge Wipe Brushed to give it the look like someone tried to clean it off at some point. I then use a Perlin Noise to subtract some detail and break up the tiling a bit. I then add on some Moisture Noise. Finally I adjust levels a bit and finish up with a Sharpen.
https://gyazo.com/8f23a3922891c6e097177bbe2c3d700e