CUDA
SYCL – an open standard from Khronos Group for programming a variety of platforms, including GPUs, with single-source modern C++, similar to higher-level CUDA Runtime API (single-source) BrookGPU – the Stanford University graphics group's compiler rCUDA – an API for computing on remote computers Vulkan – low-level, high-performance 3D graphics and computing API OptiX – ray tracing API by NVIDIA