3DCG -> アルファベット一覧
AE: After Effects
AO: Ambient Occlusion
FK: Forward Kinetics
GI: Global Illumination
IK: Inversed Kinetics
T.B: Trackback
T.U: Trackup
CPU: Central Processing Unit
DOF: Depth Of Field
dpi: dot per inch
GPU: Graphics Processing Unit
IBL: Image Based Lighting
LOD: Level of Detail
NPR: Non-Photorealistic Rendering
PBR: Physical Based Rendering
SDS: SubDivision Surface
SSS: SubSurface Scattering
VFX: Visual Effects
BSDF: Bidirectional Scattering Distribution Function
HDRI: High Dynamic Range Image