Secondary Motion SOP
SOPNode KineFXNode
https://gyazo.com/5e9c96a7df4c7718bfcadba905c8bc73
Adds secondary motion effects to a static or animated input KineFX joint, skeleton, or character.
Secondary Motion
Adding secondary motion effects to characters
See also
Configure Joints SOP.iconConfigure Joints SOP
Changelogs
Houdini 19.5
pecify a custom joint to drive the secondary motion effect with the new Use Driver Joint parameter
Houdini 19.0 Released