Parm Slider (Modeler)
#Modeler
https://gyazo.com/3bf2bef58ffa7d40d71f7ee389a65ab7
Parm Slider
Viewport 上で Z (デフォルト) を単押し (Press) あるいは押しながら Drag で現在 選択しているノードのパラメーターを調整する機能
State に入っている状態でなくても動かせる
Modeler 製の node 以外にも Houdini にあるノードも一部対応していたりする
Houdini 既存ノードの拡張
table:_
Node Drag Press
Attribute Noise SOP.iconAttribute Noise SOP
Box SOP.iconBox SOP
Blast SOP.iconBlast SOP Delete Non Selected
Circle SOP.iconCircle SOP
Circle from Edges SOP.iconCircle from Edges SOP
Copy and Transform SOP.iconCopy and Transform SOP Total Number
Dissolve SOP.iconDissolve SOP Tolerance Remove Inline Points
Edge Divide SOP.iconEdge Divide SOP Divisions
Edge Flip SOP.iconEdge Flip SOP
Edit SOP.iconEdit SOP
Fuse SOP.iconFuse SOP Snap Distance
Group Expand SOP.iconGroup Expand SOP Normal Angle
Line SOP.iconLine SOP Points
Merge SOP.iconMerge SOP Switch SOP.iconSwitch SOP に変換
Normal SOP.iconNormal SOP
PolyBevel SOP.iconPolyBevel SOP Divisions Shape: Crease <-> Round
Poly Bridge SOP.iconPoly Bridge SOP
Poly Extrude SOP.iconPoly Extrude SOP
PolyFill SOP.iconPolyFill SOP Fill Mode
PolySplit SOP.iconPolySplit SOP (Edge Loop) Number of Loops
Ray SOP.iconRay SOP
Sculpt SOP.iconSculpt SOP
Soft Transform SOP.iconSoft Transform SOP
Subdivide SOP.iconSubdivide SOP
Sweep SOP.iconSweep SOP Radius
Switch SOP.iconSwitch SOP Index Merge SOP.iconMerge SOP に変換
Transform SOP.iconTransform SOP Uniform Scale
Tube SOP.iconTube SOP
UV Edit SOP.iconUV Edit SOP
Visibility SOP.iconVisibility SOP Apply to の切り替え
See also
Manipulator (Modeler).iconManipulator (Modeler)
minami110.icon
# 過度のメモリ断片化を避けるために Jemalloctest を無効にします
HOUDINI_DISABLE_JEMALLOCTEST=1
# NVIDIA Prime レンダリング オフロード プロパティ
__NV_PRIME_RENDER_OFFLOAD=1
__GLX_VENDOR_LIBRARY_NAME=nvidia