Assign Material LOP
LOPNode
https://gyazo.com/9d0ac6e180737aeca0e9bd72a4f31b97
Assigns a material to one or more USD primitives. You can use also programmatically assign materials using VEX, programmatically override material settings for each assignment, and programmatically assign materials to geometry subsets.
Assign Material
pxr.UsdShade.MaterialBindingAPI.Apply / pxr.UsdShade.MaterialBindingAPI.Bind を実行する Op
See also
Material Library LOP.iconMaterial Library LOP
Unassign Material LOP.iconUnassign Material LOP
Changelogs
Houdini 18.0 Released