On repeated game and Plasma
Repeated Game Assumption of Plasma operator gives unique property to Plasma
Pros
Customers can trust&wait against a server fault despite it is withholding scenario (Plasma Cash variants only, MVP isn't)
Griefing for Fast Finality doesn't matter at all
Fast Finality was implemented via collateral. It was only for simple payment. But under the Same Territory Assumption, the operator can be sued by end-users. So for all transactions, collateral even don't needed.
A variety of #plapps are to be available by the help of the (partially) Trusted Third Party
Cons
Censorable
Regulatable
Cons ain't matter as long as we do *business*. And under #CryptoLaw applied scenario, illegal usages are much more useless.
Supporting #CryptoLaw is reasonable for Plasma stake holders.
#repeatedgame