モデル構造解析ツール
https://playground.babylonjs.com/#QAUBWI#1
https://scrapbox.io/files/68f5506b8b359db0c5366dda.png
https://scrapbox.io/files/68f5464d350e1889e4d9a505.png
code:result
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█ MODEL STRUCTURE ANALYZER █
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📦 Analyzing: Duck
🔗 URL: https://cx20.github.io/gltf-test/sampleModels/Duck/glTF/Duck.gltf
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✅ Loaded successfully
📊 Total meshes: 2
──────────────────────────────────────────────────
Mesh 0: "__root__"
──────────────────────────────────────────────────
Type: Mesh
ID: "__root__"
Parent: null (root level)
Children (1):
0 "node2" (vertices: 2399)
Transform:
Position: 0.0000, 0.0000, 0.0000
Scaling: 1.0000, 1.0000, -1.0000
Rotation: 0.00°, 180.00°, 0.00° (from quaternion)
Geometry:
Vertices: 0
(No geometry data)
Material: none
Visibility:
isVisible: true
isEnabled: true
──────────────────────────────────────────────────
Mesh 1: "node2"
──────────────────────────────────────────────────
Type: Mesh
ID: "node2"
Parent: "node0"
Children: none
Transform:
Position: 0.0000, 0.0000, 0.0000
Scaling: 1.0000, 1.0000, 1.0000
Rotation: 0.00°, 0.00°, 0.00° (from quaternion)
Geometry:
Vertices: 2399
Indices: 12636
Triangles: 4212
Bounding Box (World):
Min: -0.962, 0.099, -0.613
Max: 0.693, 1.640, 0.539
Size: 1.655, 1.540, 1.153
Material: "blinn3-fx" (PBRMaterial)
Visibility:
isVisible: true
isEnabled: true
============================================================
📋 Summary for Duck:
============================================================
🌳 Root level meshes: 1
- "__root__" (1 children)
📐 Meshes with geometry: 1
- "node2" (2,399 vertices, parent: "node0")
⚙️ Meshes with non-default transforms:
- "__root__":
Scale: 1.0000, 1.0000, -1.0000
Rot: 0.00°, 180.00°, 0.00°
- "node2":
Rot: 0.00°, 0.00°, 0.00°
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