• Welcome to the Atlas of Shaders Scrapbox !
  • Resources, Articles, Tutorials
  • Gradients are the new intervals
  • Scratchapixel 4.0, Learn Computer Graphics Programming
  • Ray Marching and Signed Distance Functions
  • Shadertoy Tutorial Part 1 - Intro
  • StepNoise
  • Hello World! | Fragment Foundry
  • SDF Modeler by Sascha Rode
  • Dis donc Jamy : Comment ça marche un shader ? | Turbo Tartine Games
  • Rendering the Simulation Theory: Exploring Fractals, GLSL, and the Nature of Reality | Codrops
  • Editores | LA SHADER WIKI
  • Grid Traversal ~Repeatでぶっ壊れないRaymarchingの仕方~ & SESSIONS 2024の話 - MochiMochi3D
  • Rotation and Trigonometry 回転と三角関数
  • Signed distance functions 符号付き距離関数
  • wgld.org | GLSL: 法線の算出と簡単なライティング |
  • yosshin4004/minimal gl: PC 4K Intro Editor
  • Texture
  • Psychopath Renderer
  • Wireframe