青ソウル.anm
code:青ソウル.anm
--track0:跳躍力,-16,16,5.32,0.01
--track1:落下速度,-1,1,0.08,0.01
--dialog:角度に合わせる/chk,auto=1;else->落下方向,dir=0;
local jump_power = obj.track0 * 2
local gravity_spd = obj.track1 * 2
local gravity = gravity_spd * obj.frame
obj.ox = -( jump_power * obj.frame - gravity * obj.frame) * (math.sin(math.rad((auto * obj.rz + (1 - auto) * dir) - 180)))
obj.oy = (jump_power * obj.frame - gravity * obj.frame) * (math.cos(math.rad((auto * obj.rz + (1 - auto) * dir) - 180)))
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